Retrieving "Game Master" from the archives

Cross-reference notes under review

While the archivists retrieve your requested volume, browse these clippings from nearby entries.

  1. Aspects

    Linked via "Game Master (GM)"

    Aspects are fundamental, short phrases or descriptive nouns used in the Fate Core System and its derivative, the Fate Accelerated Edition (FAE), to define the narrative and mechanical strengths, weaknesses, and defining features of characters, scenes, objects, and even organizations[^1]. They serve as the primary means by which narrative authority and mechanical modifiers are exchanged between the Game Master (GM) and the players.
    Structure and Function
  2. Fate Points

    Linked via "Game Master"

    Invocation: A player spends a Fate Point to declare that a relevant Aspect is actively helping their action. This grants a bonus, typically $+2$ to a roll or the ability to reroll the dice. For example, a character with the Aspect Always Carries a Sturdy Spade* could invoke it to improve their attempt to dig through hard soil. The successful invocation confirms that the narrative circumstances align precisely with the stated Aspect.
    Compulsion: Conversely, the Game Master (GM) or another player may spend a Fate Point to compel a character's Aspect, for…